The warden has the ability to see through grass. +3: When the Sniper attacks with an upgraded thrown weapon, each level increases the duration of sniper's mark by 1 turn and the damage of her special attack by 30% +2: When the Sniper attacks with an upgraded thrown weapon, each level increases the duration of sniper's mark by 1 turn and the damage of her special attack by 20% +1: When the Sniper attacks with an upgraded thrown weapon, each level increases the duration of sniper's mark by 1 turn and the damage of her special attack by 10% This means that the player will not need to wait for the boomerang to return, and upgrading one boomerang many times is especially viable. Boomerang's return time matches up with sniper shot's delay.Thus, the missile weapon that is used to trigger this should be heavily upgraded, either directly or through a ring of sharpshooting. The idea is to deal high damage with the missile weapon and then finish the enemy with sniper shot.Without these synergies, a damage augmented bow will quickly become a liability. Before deciding to go this route, make sure that you have a distancing method synergy and a thrown weapon synergy.Sniper Shot: Fire an arrow that deals 1.2×1.125 distance (capping at distance=8 tiles) damage and cannot miss. In addition, because it can proc its enchantment up to three times per volley, many enchantments are very powerful with this augment (notable ones are listed to the right). Shurikens in particular can lead directly into volley, so a shuriken that surprise attacks will result in a volley where all hits surprise attack. Volley is best when it surprise attacks, so shurikens and wands of prismatic light and blast wave are very effective when paired with it. Volley takes 1 turn to use.Ī speed-augmented bow always grants the maximum DPS possible between the three augments, so it is still viable to use by itself if necessary. Each arrow does half of its usual damage, but can proc its enchantment every time. Volley: Fire three arrows in quick succession. Tipped darts, especially Sleep and Blinding darts.Shurikens when using them, open up synergies with wands of:.Snapshot is better at raw damage than Volley and provides much more flexibility thanks to its 0 delay. This is best used beside an alternate, reliable source of thrown weapons, especially darts from a crossbow or thrown weapons enhanced by a Ring of Sharpshooting. Snapshot: Fire an arrow that does 66.7% of its regular damage. The sniper benefits greatly from rings of haste, as they allow her to keep enemies at range, where she is the most effective. This shot is guaranteed to hit, deals bonus damage based on distance from the target, and takes 2 turns to fire. She also automatically identifies potion of mind vision and scroll of lullaby.Ī bow augmented for damage will fire a sniper shot. This lets her use grass as cover much more effectively. ![]() It also benefits from the Ring of Sharpshooting, the Ring of Furor and the Ring of Arcana as expected.Īdditionally, the Huntress only furrows tall grass when walking through instead of trampling it. As it cannot be upgraded with a scroll, it never loses an enchantment unless it's overwritten by a different one. The bow, however, can be enchanted or cursed. Reaching level 10 will cause the bow damage to increase to 2-8. That said, the damage takes into account fractional levels, so if a player is level 3, the bow will do 1-7 damage instead of 1-6. Instead, its level scales with the Huntress's current experience level, gaining an upgrade every five levels (thus peaking at +6 at level 30). The Spirit Bow cannot be upgraded by the player. It cannot be equipped, it's used from inventory just like missile weapons, although it doesn't fit into the magical holster. The Spirit Bow serves as Huntress's limitless source of ranged damage, allowing her to keep using ranged attacks as long as she can maintain her distance from enemies. At your current level, arrows shot from the bow will deal 1-6 damage and require 10 strength to use properly. The bow cannot be directly upgraded, but will instead steadily grow stronger as you level up. When the string is pulled this bow will conjure a magical arrow which can be fired at an enemy. The bow's string and etchings glow with a pale blue light.
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